After several mysterious accidents, A Live Action Role Playing game is interrupted and the players leave the bunker while the staff remains behind to investigate the disappearance of Greg, the mastermind of the game.
An amateur camper stumbles across a kidnapping gone wrong, a jailhouse rendezvous, a double-cross, or a revenge plot, depending on which desperate character is misinterpreting the story - a puzzle thrill-ride told with no dialogue.
After the divorce, Lisa was left with two children. Soon she meets a woman who is called her relative and says that their family has a family curse and that Lisa's boys are in mortal danger. Lisa refuses to believe in superstitious fears, but later strange visions begin to visit her, and she realizes that the curse turns out to be real. Now she must save her children from evil at any cost.